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MVGIE STUDIOS

In development

Stand Up

A narrative-driven life sim about an up-and-coming stand-up comedian, the rooms they play, and everything outside the spotlight.

Trailer — coming soon
Key art — coming soon

A life, told from the open mic up.

Stand Up is a narrative-driven life simulator about an up-and-coming stand-up comedian. You write jokes, work day jobs, hold a flatshare together, and try to land a five-minute spot in a basement room with a sticky floor.

The game is about what it costs to do this for a living. Confidence on stage and confidence at home are not the same currency. We are interested in the hours nobody sees — the long bus ride back at 1am, the notebook full of crossed-out openers, the friends you keep through it and the ones you do not.

We grew up loving the comedy specials that felt like short films. We want to put a player inside that life — not just on stage, but everywhere around it. The mechanics are quiet, but they add up.

The performance is five minutes. The week before it is the rest of the game.

On stage, off stage, in between.

A loop the player lives with — quieter than most games, and built to add up over a season.

Clip — coming soon
01

Write the material

Collect observations across your week — overheard arguments, weird signs, the indignities of the day job. Draft them into bits in a notebook that fills up faster than your set does.

Clip — coming soon
02

Read the room

Choose what to try in front of a small crowd. Watch what lands, watch what dies, and learn the difference between being funny and being confident.

Clip — coming soon
03

Hold a life together

A day job, a flatshare, a relationship that is tired of hearing about open mics. Rent is real. Sleep matters. The set will not write itself while you are exhausted.

Clip — coming soon
04

Move through the circuit

Open mics → bringers → showcases → festivals. The road is long, the rooms get bigger, but most nights it is still a basement with a sticky floor.

A look at the work in progress.

Captured during development. Subject to change.

Screenshot 1
Screenshot 2
Screenshot 3

Wishlist Stand Up.

The single most useful thing you can do for a small studio is wishlist the game on Steam. It helps us reach more people, lands us on platform pages, and tells everyone watching that there is an audience here.