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MVGIE STUDIOS

Press kit

Stand Up

A narrative-driven life sim about an up-and-coming stand-up comedian, the rooms they play, and everything outside the spotlight.

The basics.

Short boilerplate

Stand Up is a narrative life sim about an up-and-coming stand-up comedian, the rooms they play, and everything outside the spotlight. Developed by MVGIE Studios, the game is currently in development for PC (more TBC).

Where most comedy stories focus on the five minutes on stage, Stand Up is about the rest of the week: writing material, working a day job, holding a flatshare together, and the long bus ride back at 1am. A small loop, lived through a season.

The performance is five minutes. The week before it is the rest of the game.

About the studio

MVGIE Studios (pronounced moo-ghee) is an indie game development studio making story-driven games and sharing what they learn along the way. Independent and self-published.

Description

A life, told from the open mic up.

Stand Up is a narrative-driven life simulator about an up-and-coming stand-up comedian. You write jokes, work day jobs, hold a flatshare together, and try to land a five-minute spot in a basement room with a sticky floor.

The game is about what it costs to do this for a living. Confidence on stage and confidence at home are not the same currency. We are interested in the hours nobody sees — the long bus ride back at 1am, the notebook full of crossed-out openers, the friends you keep through it and the ones you do not.

We grew up loving the comedy specials that felt like short films. We want to put a player inside that life — not just on stage, but everywhere around it. The mechanics are quiet, but they add up.

Features

What the player does.

01

Write the material

Collect observations across your week — overheard arguments, weird signs, the indignities of the day job. Draft them into bits in a notebook that fills up faster than your set does.

02

Read the room

Choose what to try in front of a small crowd. Watch what lands, watch what dies, and learn the difference between being funny and being confident.

03

Hold a life together

A day job, a flatshare, a relationship that is tired of hearing about open mics. Rent is real. Sleep matters. The set will not write itself while you are exhausted.

04

Move through the circuit

Open mics → bringers → showcases → festivals. The road is long, the rooms get bigger, but most nights it is still a basement with a sticky floor.

Screenshots

Captures from development.

Right-click an image to save the full resolution. Subject to change.

Production screenshots are not yet available for distribution. We'll publish them here as the game gets closer to a vertical slice — or you can request preview captures by emailing  press@mvgie.com .

Brand assets

Logos & identity.

Studio assets from the brand kit. Right-click to save, or use the download buttons.

Please don't recolour, skew, or apply effects to the mark or lockup. Keep clearspace equal to the mark's height around it. The full brand guidelines are available on request.

Contact

Get in touch.

The fastest way to reach us about Stand Up is the press inbox.

Press inquiries

press@mvgie.com

For interview requests, review code, asset requests, fact-checks, or anything else editorial. We try to respond within a couple of days.